Risk Meets Reward
Every flip is a gamble. Decide whether to strike, heal, or move before the dungeon claims your final hit point.
Roguelike card dungeon
Each run begins with a deck of danger. Flip cards to face monsters and the rare chance to heal. One mistake ends the run—can you keep your nerve when fate is one flip away?
Every flip is a gamble. Decide whether to strike, heal, or move before the dungeon claims your final hit point.
Dive into a hand-drawn dungeon built for short sessions and instant restarts you can play anywhere.
No ads, no timers—just you, a deck of unknowns, and the candlelit halls of The Descent.
Optional upgrade with multi-floor progression and an inventory that carries weapons and healing between floors.
Scoundrel: The Descent is a roguelike card dungeon built for quick, tense sessions that test your judgment every turn. Flip unknown cards, read the odds, and adapt before the next hazard strikes.
Each run is unpredictable thanks to randomized decks. Go deeper, earn higher scores, and learn from every downfall.
A look at the shipped experience, including the newly released Dungeon Run mode.
Scoundrel: The Descent is live on both the App Store and Google Play. Classic mode is always free, and Dungeon Run is available as an optional upgrade for deeper multi-floor progression.
Developers, media, and creators are welcome to reach out for preview builds or coverage requests.